Written by Dave Sharpless and released as shareware by Apogee, the game contains all 30 levels from the original Jumpman, 10 levels from Jumpman Jr., 5 new levels, plus an easy-to-use level editor. In addition to preserving the look and feel of the original jump-and-run classic, Jumpman Lives! offers the option to jump to a random level, multiple difficulty levels, and the ability to handle up to 4 players simultaneously.
The plot remains the same, except it is somehow now taking place on Saturn and not Jupiter as in the original: as the government’s top anti-terrorist agent, you are the only one who can defuse the deadly TechnoBombs. For your task, you have been equipped with JUMP (Jet-controlled Upward movement Propulsion) boots which allows you to avoid deadly terrorist traps and jump around the levels.
The game plays similar to Lode Runner: negotiating ladders, vines/ropes, bombs, girders, and enemies, you must pick up all the bombs on each level to go to the next one. Sometimes picking up a bomb triggers different events such as floors collapsing or robots moving, so you must always be on the alert. Like Lode Runner, the game is fast, fun, and addictive.