Micro Machines 2 DOS front cover
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    Micro Machines 2

    Bigger, Better, Faster, Meaner, More! They’re back! Codemasters brings you Micro Machines 2 – Turbo Tournament, packing more micro power than ever before. Hovering, tracking, biking, the game has exploded in every aspect. Interactive courses, rain, wild jumps and much much more.

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    Micro Machines 2: Turbo Tournament is a 1995 racing video game developed by Supersonic Software and published by Codemasters for the MS-DOS. Play Micro Machines 2 online!

    Micro Machines 2 game description

    Micro Machines 2: Turbo Tournament is the second game in the Micro Machines series. Like its predecessor, it puts the player behind the steering wheel of an extremely small car. The races take place in locations such as a table, a treehouse, and many more.
    Gameplay is identical to the previous instalment: races are viewed from a top-down perspective, and players race in environments such as bathrooms and pool tables (many tracks contain obstacles such as common household objects) in vehicles including powerboats and helicopters. The game adds sixteen vehicles.

    Like the original, there are the challenge and head-to-head game modes. In challenge mode, players play a series of races against three opponents and must finish first or second to progress to the next race. If a good enough lap time on any of the earlier levels is achieved, players automatically win the race. Placing first three times in a row earns players the chance to win an extra life by playing a special round to collect vehicles within a time limit.

    Head-to-head is a game which involves one opponent achieving enough distance from opponents to be the only racer on the screen. This earns that player a point, represented by coloured lights on the screen: one light turns the colour of that player. If all eight lights are one colour, the player of that colour wins. If after three laps, the colours are mixed, the player with the most lights wins. Players are given thee lives in both modes. Players select a character, whose stats only affect computer-controlled players, to play as before racing.

    The CD-ROM version adds CD-audio music and a track editor, while the Mega Drive (Genesis) version features a special cartridge that allows players to connect two additional controllers to the console for four-player games.

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