Al-Qadim: The Genie’s Curse DOS front cover
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    Al-Qadim: The Genie’s Curse

    A genie has been freed from his master’s control by mysterious forces which are liberating genies for the Nameless Masters. As the story begins, the player character (the son of sultan Zubin Al-Hazrad of Zaratan) is a young corsair who has just completed his training. The corsair is betrothed to a caliph’s daughter. The caliph and his daughter are involved in a hurricane-induced shipwreck, which sweeps the girl overboard. The corsair and his family are blamed for the shipwreck; he must find his bride-to-be and restore his family’s honor. The character can interact with his family (including his parents and sister), working to save them from execution; they must also explore the mystery of who has been unleashing genies on the land, and investigate the Genie’s Curse.

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    Al-Qadim: The Genie’s Curse is an action role-playing game for the personal computer set in the Al-Qadim campaign setting of Advanced Dungeons and Dragons. The game was developed by Cyberlore Studios and published in 1994 by Strategic Simulations. Play Al-Qadim: The Genie’s Curse online!

    Al-Qadim: The Genie’s Curse game description

    As the youngest son of a Noble Merchant, an easy life lay before you. But the call of adventure beckoned, and so, you left your home for a life of action and danger. Sea serpents, storms and tattered sails have all proved perilous as the years passed. You’ve taken ships and defeated fiends, at the side of your instructor, the Master Corsair Sinbar.

    But your thoughts always return to Kara, the Caliph’s beautiful daughter. It is for her you devote your skill and honors. And it will be her hand in marriage that will be your reward for attaining your goal of becoming a Corsair. Your adventure begins now, on the hidden isle where Sinbar tests his pupils.

    Al-Qadim: The Genie’s Curse is an action role-playing game set in the Al-Qadim campaign of the Advanced Dungeons & Dragons pen-and-paper RPG. The gameplay alternates between visiting friendly areas, where the hero can talk to characters (including choices of dialogue lines and moral behavior), and exploring dungeons, where enemies must be fought in action-based combat. The hero can use melee weapons, a slingshot for ranged attacks, or cast magic spells. Experience points are awarded for defeating enemies; the player can raise the statistics of the protagonist should he gain a level. Acquiring special items and training may also permanently increase certain attack parameters.

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