Rick Dangerous 2 DOS front cover
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    Rick Dangerous 2

    At the end of Rick Dangerous 1, we learn that an alien invasion is imminent. As Rick Dangerous 2 starts, UFOs land in London. The image shift in the character of Rick Dangerous is evident from the start: The coat is nowhere to be found and the Indiana Jones-style hat from the previous episode is almost symbolically blown off by a laser beam coming from one of the spaceships in the introduction sequence. One UFO lands in Hyde Park, and Rick goes there to settle the score with the aliens.

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    Rick Dangerous 2 is a platform game developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and MS-DOS-based PCs. It was released in 1990 and published by Micro Style as a sequel to Rick Dangerous. Play Rick Dangerous 2 online!

    Rick Dangerous 2 game description

    There are a number of changes to the game play that make the Rick Dangerous 2 more complex and more challenging than its predecessor. For a start, Rick is now armed with a laser gun and bombs that can not only be placed but slid, making way for strategic bomb-placement. The pogo stick is replaced by a punch attack. Rick can also employ a special flying vehicle in certain areas of the game that allows for faster movement, but this may also become a danger factor.

    Also, while there is a linear story to the game, the first four levels may be played in any order. Completing these four levels (Hyde Park, the ice caverns on the planet Freezia, the deep forest of Vegetablia and the “atomic mud mines”) unlocks the fifth and final level, the Fat Guy’s Headquarters, which ends in a boss fight. This level can then be played as often as desired, until the player quits the game, but the endgame movie only plays if the player completes all five levels in order.

    Your role as Rick Dangerous demands that you stop the Fat Guy and his evil plans to help an alien race take over control of our world. The journey takes in Hyde Park, Ice Caverns, Forest and Atomic Mines. He must solve positional puzzles and memorise the locations of laser bolts and booby traps, as well as avoiding enemies including robots, penguins and nomads. As in the first game, a fifth level is unlocked after you complete the four standard levels.

    Rick can climb ladders and crawl through tight spaces. He is equipped with a laser gun and six little bombs, but can also punch with some effect. The controls are very easy to understand: pressing fire+up shoots the gun, pressing fire+down places a bomb, pressing fire+bottom-left/bottom-right makes Rick slide a bomb along the floor in the specified direction.

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