Players choose a cyclist and compete in a cycling race of four stages. The first stage is against the time. The second stage is a plane stage. The third stage is a mountain stage, and the last stage is a sprint stage. Before competing, players have the option to practice each individual stage.
There are only 4 play modes (i.e. tracks): against the clock, against opponents, racing up the mountain, and racing in the streets, and the whole “tour” is merely these four tracks strung together. The first 2 modes (against the clock and against opponents) are played from a 2D side-srolling view, while the last two are played from bird’s eye view– a nice change from other bike games.
The differences between them aside from different graphics, however, are sadly minimal: racing up the mountain is, strangely enough, not much more difficult than racing in the streets.