For the uninitiated, you control a cute little guy who carries an endless supply of bombs. The idea is to kill your opponents with these bombs – dropping bombs near them, throwing bombs at them, kicking bombs towards them.
Very intense gameplay which requires complete awareness and lightning reactions.
One player controls one little bomberman. His objective is to blow up (with bombs, yes) all the other little bombermen on the screen, who can either be controlled by real human opponents or the computer AI.
Your basic bomberman can drop one bomb at a time, and the range of the lethal explosion from said bomb stretches only a couple of squares wide and high on your gridded gamescreen.
As you play on, and blow up destructible wall tiles, powerups appear that increase the amount of bombs you can lay at one time, as well as the length of the explosion, and several other handy features that hope to give you the upper hand over your opponent.